circumitus: This is drunk and confused... (this is worse than naked and afraid)
【Rey】 ([personal profile] circumitus) wrote in [community profile] underweathered2017-11-14 08:17 pm

speakeasy & the game room.

THE SPEAKEASY

Renovated from what had formerly been Sally's bar, the idea for the Speakeasy took off shortly after Delight's establishment had been rudely blown to smithereens. While not intended to be a permanent arrangement after the Patron Gods event, Rey has decided to upkeep its condition and now here we are.

The building itself is technically three stories, the Speakeasy itself being located on the ground level. On the outside, the structure appears to be not much different from the many other abandoned shops and businesses, except that this one has been put to use by visitors' hands rather than godly ones.

Whereas Delight's bar was more befitting of drunken revelry and partying, the Speakeasy is more of a relaxed, laid back lounge. Despite the slight hint of must and age in the air, the place is nonetheless polished to a sheen. The lighting drawn over the place is a somber shade of blue, yet oddly calming as well. Not only is this a place where you feel like you can get your drink on (liquor or non-alcoholic alike), you might also feel the need to get some things off your chest.

Why? Because this place may or may not be influenced by Sorrow a little, which was part of the deal in obtaining the equipment for making drinks.

The bottles, as one might notice, are oddly shaped and varied in color, though selected carefully from the shelves of the business this place once was. Fortunately, you won't have to worry about anything burning holes through your insides.

Depending on your views of the liquor quality, that is.

The rules here are pretty simple: No fighting. If you find yourself breaking this rule, you might also find yourself getting thrown out shortly after (potentially with a few extra broken fingers). Take it outside, seriously guys.

In addition there is no "legal" drinking age, but that isn't to say that alcoholic beverages will be served to the young people of Hadriel without any moral quandaries. Needless to say, this will be dealt with on a case-by-case basis.

We also reserve the right to confiscate your moped keys if you've had too much to drink. Hope you have a designated driver to cart your drunk butt back home.

THE STAGE

The stage is set so that the performer can be heard throughout the room. The area around it is shaped to provide perfect acoustics, sending lovely melodies to your ears.

Or screeching shrills to make your myringas bleed, whoever is currently on stage. There is no guarantee whether or not you'll be yanked off by a shepherd's crook or booed with jeers and rotten fruit.

The stage also overlooks a dance floor, where people are free to boogie. Keep an eye out for regular dance nights in the monthly intro logs!

As of 09/30/2017, the stage is now equipped with a jukebox and a sound system, with 2000+ songs to party to.

CELLAR

Located in the basement level of the building is the storage area. If nothing else, there might be familiar characteristics to the type of liquor in Hadriel. That's because just about everything here is home-brewed.

Spirits vary from alcohol that might remind you of vodka, whiskey, bourbon, gin, rum, tequila, and moonshine.

Naturally, a handsome selection of wine and beer are also kept here.

Products are distilled in a neighboring building, where they are left to ferment before being rolled down into the storage of the Speakeasy's cellar and into your glasses.

Several ingredients are also local. One might notice an odd taste, as the fruit and other components used are substituted with whatever Hadriel and its gods are able to provide. At least it won't kill you? Unless you have an allergic reaction, that is.



THE GAME ROOM

The stairway leading to a third floor of the building takes you to the top level of the Game Room, a place where any and all citizens of Hadriel can kill time with games and gambling.

Activities include table matches, such as Baccarat, Blackjack, Craps, Pai gow, and Roulette. There are also several types of dice games and tables to host Poker (be warned: Take it someplace private if you decide to play the "strip" version. No one wants to see your junk).

There is also a corner of the room where one can safely play darts, as well as a makeshift pool table. If you don't want to partake in gambling, there are tables to play other more civilized card matches and board games, ranging from chess and poker to Battleship. Anyone is free to either host their own games or suggest new ones to the proprietor herself.

As of 06/11/2017, an Arcade was also added to the gaming area, featuring several 2-player games of varying graphics from Ms. Pacman to Killzone: Mercenary, as well as Space Invaders, Dead Ops, Battlefield, Doom, Mario, Pikmin, Tetris, Contra, with an additional nameless shit game made by the gods: A man wandering around a box, while odd harp music plays. That last one isn't very good at all.

Should you choose any of the casino games and don't know what to gamble with, the Game Room provides a collection of chips to hoard. While they hold no value in the city itself, chips can be exchanged for more quality goods, such as finer liquors and wine down in the Speakeasy. So, if you don't want to settle on the free crap, go get your chips -- or ask nicely; you might be in for a surprise.

With enough padding between the two places, one doesn't have to worry about the noise of gaming and rowdiness to damper your mood. The bar is there for those who wish to relax and take a load off.

After losing your dignity and life's booze-savings at the Game Room, fear not! The Speakeasy will be just a stairway away for you to drown your sorrows like the pitiful loser you are. That is, if you're fine with crap that might smell a little like nail polish remover. Just hold your breath, plug your nose, and try not to think about it.



ROUGH BLUEPRINT STUFF*

*The back areas and offices of both the Speakeasy and Game Room are considered restricted. Please ask for permission if your character, for whatever reason, decides to snoop in either of those places.